We went to NYC with my wife and one of the things on my tick list was the Ghostbusters Experience in Madama Tussaud’s. To be honest rest of the stuff in the wax museum was kind of lame (eg. skip the 4d movie). Sure the wax figures are neat and it is interesting to see how big the celebrities are life size, but I forced my second half to join me just for the hyper-reality game play experience created by The Void. I was really interested in seeing how virtual reality would work when you actually get to move about.
Before I go into any spoilers I’m just going to say couple of general comments. First the bad. I was really bummed the virtual reality appeared very blurry to me. I’m farsighted and I was instructed wearing glasses would be ok with Rapture HMD. It turned out that was not the case. Needless to say I was not happy I paid hundred bucks for this sub-par experience. Some have suggested wearing reading glasses would work better for VR. Now that was the bad part. The concept in itself was pretty amazing and here is run down on what to expect.
The general plot is that you walk around in battle gear and super-natural things appear around you. The Void have really put some effort into making it feel real. You walk into a room and a whole wall collapses away. You walk into an elevator and the floor actually shakes. You go outside and feel the wind in your face. As the ghost hit you the vest rumbles. The ladder moves under you as you walk across it. Overall it was a fun experience shooting ghost together and best part was that my wife also thought it was worth the time.
I think there is lot of promise in virtual reality technology and I hope the resolution just improves a lot. HTC Vive and Oculus Rift apparently run at 2160×1200. Rapture HMD apparently has 2k (1920×1080) per eye. Considering modern mobile phones already support resolutions up to 2560*1440 there is hope. However I’m not sure how much the problems I experienced was caused by the glasses and how much of it was caused by the resolution. Continue reading ‘Hyper-reality Ghostbusters’